Crafters Edge Curriculum Objectives
2011-2012
Communication: Expression, Artistic Dimensions Student safely approaches their media, creatively generates ideas, and solves problems as they arise.
- Student generates ideas for products by developing a product idea, designing the product and identifying the materials needed to build the product.
- Student creates ideas for products by performing a cost analysis.
Reasoning & Problem Solving: Abstract & Creative Thinking, Problem Solving Student plans and organizes all aspects of their project to meet an identified need. Uses organization, knowledge, and common sense to makes changes to improve effectiveness.
- Student organizes a plan to meet a specific need. ie. product, craft fair, dance, inventory, stocks.
- Student selects appropriate materials to meet project need.
- Student takes steps to finish project in a timely manner.
- Student makes a quick decision under pressure to make a needed change.
- Student acquires several pieces of information to meet a specific need.
Personal Development: Team Work Student performs effectively on a team, setting and achieving goals, solving problems, and creating solutions.
- Student works as a team member.
- Student recognizes a need for extra involvement and pitches in.
- Student divides up duties among team members to meet a specific need.
- Student brainstorms and communicates ideas.
- After completing work, student helps others when needed.
- Student was willing to take on tasks that they weren’t sure they would be good at, but knew their involvement was needed and would benefit the team.
Arts, Language, & Literature: Artistic Process: Intent, Artistic Problem Solving Student solves visual and spatial problems as well as conveying intent from creator to audience.
- Student designs a product to be an eye-appealing & useful item (i.e. posters, advertising, products).
- Student develops forms of communication others understand.
- Student edits text and fine tunes documents for presentation.
- Student creates the necessary atmosphere and presentation for the event i.e. craft fair, dances, craft fair diner, Crafters Edge sales table.
- Student chooses appropriate materials to produce certain effects ie. dances, display of products.